Reading Response One
A Message to Creative Writers
Creative writing is for writer/authors to create. They are creating a piece of art. Why are they creating this piece of art? That is the question we should keep in mind when producing or editing or reading creative writing. When looking at creative writing, we should ask ourselves some questions: am I creating this for myself, am I creating this to share with others, or am I creating this for anyone and everyone? No matter what answer writers/authors/creators choose, the response can be summed up in one sentence: I am creating for an audience. Afterall, do you not consider the author an audience? If we agree that we are creating for an audience, then we also need to agree that the audience holds a role in our creation. How important that role is in creative writing is diverse among many as seen in the various articles we’ve read thus far. |
Reading Response Two
Where is my voice?
Many students who are requested to write research papers get frustrated in the best process to write them without losing our voices and/or our positions on said subject. I am no exception. However, I found while reading the interview article “The Art of Nonfiction No. 3.,” written by Peter Heesler, John McPhee's voice came through clear and in way which made the reading of this article easier. I believe his voice and his recommendations regarding writing solidified my position as to the importance of maintaining our voices within our writings. |
Reading Response Three
Resistance is Futile
In Chapter Nine of “They Say, I say” Gerald Graff and Cathy Birkenstein discuss the ability to use every day language (everydayspeak) while writing in academia culture (academicspeak) which leads to a controversial issue on whether everydayspeak has a place in the academia world. On the one hand, some argue that this everydayspeak is inappropriate in the academic world. From this perspective, everydayspeak is not intelligent enough. On the other hand, however, others argue everydayspeak can be used if we utilize code-meshing. |